🍒 Attention Required! | Cloudflare

Most Liked Casino Bonuses in the last 7 days 🔥

Filter:
Sort:
B6655644
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 1000

Maybe druid t3 is good for pvp since they don't have to worry about as. not play the boomkin/balance druid dream then if a lot of my BIS are a ...


Enjoy!
Stat Weights and Gearing (8.2.5) / Restoration / Druid / Battle for Azeroth / Class Guides / World of Warcraft | Dvorak Gaming
Valid for casinos
WoW Vanilla - Gearing Up Your Balance Druid - Dailymotion Video
Visits
Dislikes
Comments
Nostalrius Begins - Quality wow vanilla realm 1.
After readingI decided to create a comprehensive Boomkin BiS list pre-raid and post-raid.
I currently play a warlock and useand it has helped me considerably.
I thought I would contribute to the community since my alt is currently a druid, and after AQ20 comes out, I plan to raid with him as a boomkin.
It will also be likely that you will be asked to heal during some encounters, so make sure you carry your healing set with best in slot pvp balance druid />However, it should be noted that few theory crafters have crunched Balance druid numbers together.
Because of this, we do not exactly know the "perfect" threshold between spell damage, spell hit, and spell crit.
For example, how much spell damage is 1% spell hit worth?
Or 1% spell crit worth?
Perhaps using a Theorycraft addon can help distinguish this if anyone would like to enlighten us.
At the end of this post, I will tell you my personal values between each so I could effectively organize the BiS list.
If an item you think should be higher than another or whatever, please understand that I had to have a method to organize and simply not use personal whim in ranking the items.
As a result, your personal BiS list might be slightly different.
However, if you feel strongly about it, please post so readers can make a judgement for themselves, and if popular opinion says otherwise, I will change the list.
With that being said, Source can confidently say that spell crit is NOT as valuable as it is compared to other spell caster classes.
Warlocks get a 20% increased shadow damage debuff, Mages get Ignite procs, and Paladins get refunded mana for healing crits.
What do Balance druids get?
Although that is a small overall DPS increase, it is a double edged sword because it can make a Boomkin go Oomkin quicker.
Spell crit however is still needed to scale up, but you need to cross a certain threshold where you have a decent amount of spell damage before spell crit really shines.
Again, where this threshold is at is currently unknown.
I would estimate that you need between 250-300 spell damage before spell crit really starts helping you scale upwards.
The longer the fights the better Spell Hit becomes, but as Balance spec we want shorter fights.
Pre-raid BiS should look like this assuming you're leaving out ZG for patch 1.
The thing about Moonkin is that it seems no one actually talks about or maybe they haven't figured out is that Crit only becomes exponentially better with SP.
It needs to scale.
The last part is important if you are a new boomkin.
For example, do you choose an item like Shroud of the Nathrezim 1% crit, 16 int, 10 spirit over Cyclone Best in slot pvp balance druid 14 spell, 11 int, 9 spirit, 11 stam?
If you are a beginner Boomkin, you should choose the spell deals on online slots sites best />It gets even tricker with epics.
Here's another example, do you choose the epic Taut Dragonhide Gloves 1% crit, 20 int, 6 mp5, 20 stam over the rare Hands of Power +26 spell, 6 int, 6 spirit.
In this case, I would still choose spell power over 1% best chance of winning slots, even with the stat gains.
This is just coming from a raiding warlock and reading threads such as these:Again, the math hasn't been done for Balance druids.
Another thing that should be noted is spell coefficients.
Starfire receives 100% of your spell power.
Compared to Fireball 100%, Frostbolt 72%, and Shadowbolt 85%.
Never Wrath because it does not receive the 10% increase Arcane damage from Curse of Shadows.
It is also highly inefficient mana-cost wise compared to Starfire.
If you want to contribute to the discussion, please feel free to post.
Taladril wrote:SP: 1 Int: 0.
So the following is a "remnant" of this post, but I will include https://allo-hebergeur.com/best/best-slot-machines-in-florida-law.html anyways.
TwinHeadedKraken wrote:The reason for the ranges between spell hit and spell crit for spell damage value is because they fluctuate constantly based on your current stats and gear.
So for instance, if you had 14% hit and 2% crit with sufficient spell damage say 350 just for argument's sake1% spell hit is worth probably 12 or 13 spell damage compared to 1% spell crit being worth maybe 15 or 16 spell damage.
When you get into a more balanced approach, such as 5% hit and 4% crit, spell hit will probably always win until you are on the higher end of the spell hit cap.
In most cases, spell hit is almost always better than spell crit if all else is equal.
For trash mobs, you only need 5% spell hit for level 62 trash.
For pvp, you only need 3% spell hit to reach pvp cap.
You should have a set for each with the corresponding spell hit best in slot pvp balance druid stack spell damage to have higher dps potential.
Another thing to consider is buffs.
If you are using Flask of Supreme Power +150 spell damagean item like Pristine Enchanted South Seas Kelp 2% spell crit becomes much more valuable because you have an excess of spell damage, so you can sacrifice the neck slot of spell damage for spell crit.
Because of the constant ebb and flow of gearing up, make sure to not sell anything because that item could have potential as you move other pieces of gear around.
And lastly, having an MP5 set that doesn't sacrifice too much vital stats spell power and spell hit is nice to have for fights lasting longer than 3 best hand chart />I would rock at least 10% spell hit though if the fight is going to be a long one to minimize resists.
From Yacopok wrote: List of consumables: - Major Mana Potion x30 - Demonic Rune x20 They do not share a global cooldown with mana pots, alternate between the two wisely - Mageblood Potion x15 - Nightfin Soup x20 - Sagefish Delight x10 Use those for longer fights - Brilliant Wizard Oil best in slot pvp balance druid with 5 charges - Brilliant Mana Oil 1 with 5 charges used for long fights - Greater Fire Protection Potion x10 You've useless dead, trust your healers but come prepared - Restorative Potions x10 - Rumsey Run Black Label x20 Makes it harder for you to kill yourself - Greater Arcane Elixir x10 - Major Healing Potion Again, trust your healers, but come prepared - Runn Tum Tuber Surprise x5 Vael fight - Flask Of Supreme Power Any progression raids and BWL - Greater Arcane Protection Potion x5 Shazzrah - Greater Shadow Protection Potion x5 Nefarian, phase 1 - Stratholme Holy Water x5 Best in slot pvp balance druid, phase 3 - Wild Thornroot x40 I bring 60 in case we are short on Druids - Ironwood Seed x20 - Spirit of Zanza x2 They are unique, so you pop one when we're dropping the Heart of Hakkar and keep the other one for later.
Being a 'Caster Buff' is not enough, help your guild out and contribute as much as you can.
Shame other lazy ass casters that don't enchant their gear because they are an 'actual dps class', so they don't put any effort into raiding.
I use Riding Skill.
Legs - 8 Spell power Boots - Either put Mithril Spurs on them or Minor Speed Increase Talent Tree: I have tried out multiple variations of how to spend your talents, talked to a number of people and came to the conclusion this is the best way to spend your talents as a Boomkin: Link to my Char: If you have any questions or you see somewhere where I could improve this list, let me know.
All the best in game, Yacopok Boomkins to look at on realmplayers please suggest names : Thank you for reading.
If something is wrong, please post and we can work together to make sure all boomkins maximize their DPS!
March 10 - Added the rest of Abyssal items Cloth and Leather, blues and greensfinished implementing the formulas for 1.
I've been working a lot with Moonkin ever since Nostalrius launched and I agree and also am skeptical about its actual use.
I've also been searching for that "sweet spot" between Sp vs Crit.
I had a spreadsheet at one point but I got frustrated and felt like I was starting to go crazy, haha.
I would still argue that Spell Hit needs to come first over Spell Damage, but you shouldn't ever be aiming for 16%.
I think a threshold should be met first or at least obtaining a number as close as possible.
Then you start prioritizing Spell Damage.
The reality is you can go with 0% spell hit through most of the game while just purely stacking spell damage following the stated above stat priority.
A risk no doubt.
As I mentioned in the previous thread it appears that Spell Hit becomes much more valuable in longer fights.
I operate in a top guild so our fights are immensely faster than most guilds and because of that I evaluate the need for Spell Hit accordingly.
On average I target for a 70-second fight Blackwing Lairwhich is roughly 23 Starfires.
So 9% spell hit would theoretically result in only 1 resist, but 8% would result in 2 resists.
It's probably worth noting that Moonkin isn't ideal in a raid setting because X, Y, Z class out DPS's it.
However, if you're going to be viewing raiding in such a way then your raid really should just be class stacking.
So, for optimal caster DPS you'd want 1 Shadow Priest and say 9 Warlocks.
No Mages, no Moonkins, nothing else.
Obviously this would change with Fire Mage being cycled in, but let's just keep it in the current content for now.
Raiding generally isn't like this though.
It's also worth noting that to be useful you need to consider your role as a DPSer and what the Crit Aura brings to the party you're in.
That Crit Aura actually scales differently for yourself, Mages, and Warlocks and that's essentially "added DPS" to YOUR DPS total.
It's a way to value the actual aura itself.
This also means there is an established DPS threshold that you must meet in order to be more useful than a DPS that could come in and replace you.
You can actually look at Innervate the same way.
For instance, when I Innervate our Shadow Priest in our raid he will do roughly ~80 DPS more on Nefarian opposed to not having it.
It MUST be understood that you're a support-DPS class that does bring a lot more than what people actually think.
Is it worth while though?
I wish I had the gear to try and prove it.
Our lists are actually extremely close to one another, which is great to see.
It's Keftenk not KefTANK Thanks for the comments, and changed haha Very true, read article you can determine the average length of a fight before hand like if you have a raid on farmthen I'm sure its easier to figure out the optimal line up of gear.
If a Boomkin is going to have a shot at AQ40 and Naxx content though, I'd figure the progression fights are simple strategy best forum roulette to last longer on average than what you find in MC and BWL obviously.
So because of that, spell hit and maybe even mp5 have higher significance.
Good points to understand.
Cataloged all the spell hit gear in the current and upcoming patches: Patch 1.
Either merge them or decide among the active druid posters here which one is better for the sticky spot.
Pottu Game Master C'mon Pottu.
Gotta do all we can to help the endangered Boomkin species.
Not like we're overflowing with stickies.
Or we can make a thread and simply link to the two separate threads, in it explaining what each two contain and hold and sticky that thread.
Draenin Senior Sergeant Great list.
This one will be more useful to most players.
Keftenk wrote:Abyssal Cloth Amice of Sorcery 1% There's a Leather version of this item with the same stats that Druids will have an easier time obtaining.
Might gosloto results 2 june 2020 well list that one, or list both if you want to keep showing the cloth version.
The cloth version will be sought after by every other caster.
They both drop off best in slot pvp balance druid Silithus lords.
This thread from the Feenix forum has some good info as well.
He seems to be aiming for 16% hit, so there's a difference of opinion not sure what the math is there.

A7684562
Bonus:
Free Spins
Players:
All
WR:
60 xB
Max cash out:
$ 500

Use enchants, gems, and consumables to help keep the balance.. Reference the Best in Slot lists below to see which Azerite Armor pieces you should be ...


Enjoy!
druid best in slot 7.1 - poker run watertown ct
Valid for casinos
Cataclysm [Guide] Balance Druid PvP Guide
Visits
Dislikes
Comments
Back to the druid - Balance druid pvp 8.2.5

A67444455
Bonus:
Free Spins
Players:
All
WR:
60 xB
Max cash out:
$ 500

Best-in-Slot (BiS) Gear and the best selected Azerite Traits. PvP Guide. We also provide this PvP guide for Balance Druids, with automated recommendations ...


Enjoy!
World of Warcraft Classic: Class tier list (PvP) | Dot Esports
Valid for casinos
Stat Weights and Gearing (8.2.5) / Restoration / Druid / Battle for Azeroth / Class Guides / World of Warcraft | Dvorak Gaming
Visits
Dislikes
Comments
best in slot pvp balance druid

B6655644
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

Welcome to Wowhead's Balance Druid Damage BiS Gear Classic. 2 of Classic WoW, including gear from Molten Core, dungeons, and PvP!


Enjoy!
Attention Required! | Cloudflare
Valid for casinos
Balance Druid PvE Guide (WoW BfA 8.2) - Classes | allo-hebergeur.com
Visits
Dislikes
Comments
Stat Weights and Gearing 8.
This page covers the stats that are relevant for a Restoration Druid and what kind of things you should look for when gearing up.
Feedback is always welcome.
You can leave a comment at the bottom of the page,or tweet.
Stat Priority and Weights The priorities below correspond to the different builds on the.
Where are the stat weights?
Now, more than ever, generalized stat weights are unnecessary.
I made a case for them in Legion due to the high with best tips for playing slots at casino think of secondary stats, but in Battle for Azeroth item level is really the sole indicator of an upgrade outside of some Azerite Armor Traits something stat weights won't factor in.
If you want stat weights for yourself, I recommend the Additional Resources section below.
Raiding Cooldowns Build This build favors talents that don't add extra heal over time effects, making Mastery slightly weaker than all other stats.
Use to help keep the balance.
Mythic+ The Mythic+ priority will favor Mastery slightly over other secondary stats, but you should still use your higher item level pieces or best Azerite Armor Traits.
Leech also loses a bit of its usefulness in Mythic+ as a lot of your healing will be going into the tank and the need to save mana overall is much lower.
Stat Explanations Intellect increases the power of all your spells.
This includes how much healing your spells heal for and how much damage your damaging spells do.
Haste decreases the cast time of your spells, increases how frequently your heal over time effects heal, and decreases your global cooldown.
Your global cooldown affects how quickly you can cast spells that have no cast time, such as.
Critical Strike increases the chance of both your healing and damage spells being critical strikes.
A critical heal will heal for best in slot pvp balance druid as much as a non-critical heal, this includes heals from healing over time effects.
Mastery increases the amount your heal over time effects heal for based on the total heal over time effects you have on the target.
For example, if your mastery is 10% and you have one heal over time effect on a player, that heal over time will be healing for 10% more.
If you have two heal over time effects on a player they will both be healing for 20% more.
There is no cap on this effect, so the more heal over time effects that are active the more powerful it will be.
Versatility increases all healing and damage you do by a flat percentage.
It also decreases all damage you take.
This is similar to our Mastery, but without the chance to multiply with more healing effects on a target.
Advertisement Best in Slot List, Bosses to Bonus Roll With the changes to power gains between item levels in Battle for Azeroth, item level should once again be the best in slot pvp balance druid indicator of an upgrade.
This will make Best in Slot lists slightly more useful than in Legion, however, there will still be situations that stray from this list.
Always use your best judgement when picking gear!
The gear below is relevant for all builds when raiding, except where noted in parenthesis.
The talent builds noted correspond to those on the.
Gear from your weekly Mythic+ cache should be 5 item levels lower than the current Mythic-level raid, and Azerite Armor from the weekly cache will be the same item level as the current Mythic-level raid.
This is why you see some dungeon items as best in slot.
I've tried to always include one Mythic+ item and one Raid item to keep things more flexible.
Information on selecting Azerite Armor Traits can be found on the.
Bosses to Bonus Roll On The Eternal Palace Abyssal Commander Sivara 2Blackwater Tunica best casino tours 1Radiance of Azshara 2Lady Ashvane 2Orgozoa 1The Queen's Court 2Za'qul, Harbinger of Ny'alotha 1Queen Azshara 3 Crucible of Storms The Restless Cabal 2 Battle of Dazar'alor Champion best in slot pvp balance druid the Light 2Grong 2Jadefire Masters 3 best in slot pvp balance druid, Opulence 1Conclave of the Chosen 1King Rastakhan 2High Best casino in greece Mekkatorque 1Stormwall Blockade 1Lady Jaina Proudmoore 1 Uldir Taloc 2MOTHER 2Fetid Devourer 2Vectis 2Zek'voz 1Zul 2G'huun 1 Dungeons Mythic+, Weekly Cache Operation: Mechagon - King Gobbamak 1Gunker 1Trixie and Naeno 1HK-8 Aerial Oppression Unit 2 Tussle Tonks 1K.
This is best used with the Mythic+ build on the.
Gear from your weekly Mythic+ cache should be 5 item levels lower than the current Mythic-level raid, and Azerite Armor from the weekly cache will be the same item level as the current Mythic-level raid.
This is why you see some dungeon items as best in slot.
I've tried to always include one Mythic+ item and one Raid item to keep things more flexible.
Information on selecting Azerite Armor Traits can be found on the.
Bosses to Bonus Roll On The Eternal Palace Abyssal Commander Sivara 2Blackwater Behemoth 1Radiance of Azshara 1Lady Ashvane 3Orgozoa 2The Queen's Court 1Za'qul, Harbinger of Ny'alotha 1Queen Azshara 3 Crucible of Storms The Restless Cabal 3 Battle of Dazar'alor Champion of the Light 1Grong 2Jadefire Masters 2Opulence 2King Rastakhan 2High Tinker Mekkatorque 1Stormwall Blockade 1Lady Jaina Proudmoore 3 Uldir Taloc 2MOTHER 1Fetid Devourer 2Vectis 1Zak'voz 1Mythrax the Unravler 2Zul 3G'huun 2 Dungeons Mythic+, Weekly Cache Operation: Mechagon - Gunker 1HK-8 Aerial Oppression Unit 1Tussle Tonks 2K.
The trinkets below are relevant for any Raiding build on the.
Gear from your weekly Mythic+ cache should be 5 item levels lower than the current Mythic-level raid, this is why you see some dungeon items as best in slot.
This list is ordered as if every trinket is at the max item level it can be obtained at, not counting warforging, and should be accurate for trinkets within 5-10 item levels of each other.
Gear from your weekly Mythic+ cache should be 5 item levels lower than the current Mythic-level raid, this is why you see some dungeon items as best in slot.
This list is ordered as if every trinket is at the max item level it can be obtained at, best in slot pvp balance druid counting warforging, and should be accurate for trinkets within go here item levels of each other.
Small tweaks to BiS trinkets and azerite essences.
August 23, 2019 - 2:18 am - Changed Machinist's Brilliance to be the weapon enchant best in slot pvp balance druid choice.
August 04, 2019 - 12:29 am - Updated Grid2 import code with Mechagon trash debuffs, plus debuff fixes for Eternal Palace.
July 14, 2019 - 10:08 am - Updated Clearcasting WeakAura to new aura trigger.
July 13, 2019 - 10:51 am - Updated Mythic+ gear and trinkets.
July 13, 2019 - 10:34 am - Updated Mythic+ essences.
July 10, 2019 - 2:21 pm - Updated Grid2 import code with additional Eternal Palace debuffs read article Operation: Mechagon debuffs.
July 09, 2019 - 12:02 pm - Updated Grid2 import code for Eternal Palace.
July 08, 2019 - 11:00 am - Updated Raiding essence lists.
July 08, 2019 - 10:58 am - Added Eternal Palace traits to Raiding lists.
Disabling adblockers is the easiest way to support the site!
The site does not include any popup, popunder, or other ads that obscure content.
Follow the steps below to whitelist the site in popular adblockers.
Click the link below that corresponds to your Amazon region.
Once on the site, shop and checkout as you normally would within 24-hours of clicking the link and a percentage of the total will go to supporting what I do.
All at not additional cost to you!
Tipping directly through PayPal is the best way to support what I do directly and anonymously!
All of the payment processing and private information is handled by PayPal, and nothing you send in the comments is shared publicly.
Even if I don't respond, know that I'm very thankful for the tip!
There are several ways to support what I do through Twitch.
Half of the amount goes to me and the other half goes to Twitch.
In addition to supporting me, you'll also received a special badge in chat and custom emotes you can use throughout Twitch.
Second, you can in my channel.
In addition to supporting me, you'll also receive a badge in chat based on the total number of bits you've cheered in the channel.
Becoming a Patron on Patreon is a great way to support what I do long-term.
As with PayPal, all of the payment and private information is handle through Patreon.
Rather than a one-time payment, you'll be subscribing to one of the tiers that's offered and the payment amount will be deducted monthly.
You're able to cancel or change tiers at any time through the Patreon website.
Referral links are another great way to show support, often for free.
You can sometimes even earn rewards for yourself!
All of the services below are ones I personally use and recommend.
Dollar Shave Club is probably best known for their viral advertising and affordable razors, but they've expanded into other hygiene categories over time.
The surveys are optional, so this can be an entirely passive way to earn gift cards for popular stores or Visa cash cards.
One concern with apps like this is battery usage, but over 1 week on my Galaxy S8+ the app used 1.
I've used the app for years and have received gift cards from them a few times.
If you signup through the referral link and install the app, I'll receive additional points for every location point you earn.
In my experience, this can add at maximum one extra swipe to unlock your phone, depending on your phone's configuration.
This is an entirely passive way to earn cash payouts through PayPal or giftcards for many popular companies and services.
As with Panel App, another concern is battery usage.
Over 1 week on my Galaxy S8+ the app used 23% of my battery for comparison, my text app used 27% and Chrome used 56%.
I've used the app for over a year and have received cash payments through PayPal several times.
If you signup through the referral link and install the app, I'll receive 10 points ~10 cents USD for every 50 points you earn.
Slidejoy is available on Android only.
Note: None of these companies or services are official sponsors, I just take advantage of their referral programs that are available to everyone.

A7684562
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 200

See the most popular gear for Balance Druid including helms, shoulders, chest, trinkets and enchants in World of Wacraft.


Enjoy!
Tauri-Veins - Balance Druid DPS Gear and Best in Slot (WoW 4.3.4)
Valid for casinos
Cataclysm [Guide] Balance Druid PvP Guide
Visits
Dislikes
Comments
Nostalrius Begins - Quality wow vanilla realm 1.
After readingI decided to create a comprehensive Boomkin BiS list pre-raid and post-raid.
I best in slot pvp balance druid play a warlock and useand it has helped me considerably.
I thought I would contribute to the community since my alt is currently a druid, and after AQ20 comes out, I plan to raid with him as a boomkin.
It will also be likely that you will be asked to heal during some encounters, so make sure you carry your healing set with you.
However, it should be noted that few theory crafters have crunched Balance druid numbers together.
Because of this, we do not exactly know the "perfect" threshold between spell damage, spell hit, and spell crit.
For example, how much spell damage is 1% spell hit worth?
Or 1% spell crit worth?
Perhaps using a Theorycraft addon can help distinguish this if anyone would like to enlighten us.
At the end of this post, I will tell you my personal values between each so I could effectively organize the BiS list.
If an item you think should be higher than another or whatever, please understand that I had to have a method to organize and simply not use personal whim in ranking the items.
As a result, your personal BiS list might be slightly different.
However, if you feel strongly about it, please post so readers can make a judgement for themselves, and if popular opinion says otherwise, I will change the list.
With that being said, I can confidently say that spell crit is NOT as valuable as it is compared to other spell caster classes.
Warlocks get a 20% increased shadow damage debuff, Mages get Ignite procs, and Paladins get refunded mana for healing crits.
What do Balance druids get?
Although that is a small overall DPS increase, it is a double edged sword because it can make a Boomkin go Oomkin quicker.
Spell crit however is still needed to scale up, but you need to cross a certain threshold where you have a decent amount of spell damage before spell crit really shines.
Again, where this threshold is at is currently unknown.
I would estimate that you need between 250-300 spell damage before spell crit really starts helping you scale upwards.
The longer the fights the better Spell Hit becomes, but as Balance spec we want shorter fights.
Pre-raid BiS should look like this assuming you're leaving out ZG for patch 1.
The thing about Moonkin is that it seems no one actually talks about or maybe they haven't figured out is that Crit only becomes exponentially continue reading with SP.
It needs to scale.
You can't just dump a bunch of Crit onto your gear with no SP.
The last part is important if you are a new boomkin.
For example, do you choose an item like Shroud of the Nathrezim 1% crit, 16 int, 10 spirit over Cyclone Shoulders 14 spell, 11 int, 9 spirit, 11 stam?
If you are a beginner Boomkin, you should choose the spell power.
It gets even tricker with epics.
Here's another example, do you choose the epic Taut Dragonhide Gloves 1% crit, 20 int, 6 mp5, 20 stam over the rare Hands of Power +26 spell, 6 int, 6 spirit.
In this case, I would still choose spell power over 1% crit, even with the stat gains.
This is just coming from a raiding warlock and reading threads such as these:Again, the math hasn't been done for Balance druids.
Another thing that should be noted is spell coefficients.
Starfire receives 100% of your spell power.
Compared to Fireball 100%, Frostbolt 72%, and Shadowbolt 85%.
Never Wrath because it does not receive the 10% increase Arcane damage from Curse of Shadows.
It is also highly inefficient mana-cost wise compared to Starfire.
If you want to contribute to the discussion, please feel free to post.
Taladril wrote:SP: 1 Int: 0.
So the following is a "remnant" of this post, but I will include it anyways.
TwinHeadedKraken wrote:The reason for the ranges between spell hit and spell crit for spell damage value is because they fluctuate constantly based on your current stats and gear.
So for instance, if you had 14% hit and 2% crit with sufficient spell damage say 350 just for argument's sake1% spell hit is worth probably 12 or 13 spell damage compared to 1% spell crit being worth maybe 15 or 16 spell damage.
When you best in slot pvp balance druid into a more balanced approach, such as 5% hit and 4% crit, spell hit will probably always win until you are on the higher end of the spell hit cap.
In most cases, spell hit is almost always better than spell crit if all else is equal.
For trash mobs, you only need 5% spell hit for level 62 trash.
For pvp, you only need 3% spell hit to reach pvp cap.
You should have a set for each with the corresponding spell hit and stack spell damage to have higher dps potential.
Another thing to consider is buffs.
If you are using Flask of Supreme Power +150 spell damagean item like Pristine Enchanted South Seas Kelp 2% spell check this out becomes much more valuable because you have an excess of spell damage, so you can sacrifice the neck best in slot pvp balance druid of spell damage for spell crit.
Because of the constant ebb and flow of gearing up, make sure to not sell anything because that item could have potential as you move other pieces of gear around.
And lastly, having an MP5 set that doesn't sacrifice too much vital stats spell power and spell hit is nice to have for fights lasting longer than 3 minutes.
I best in slot pvp balance druid rock at least 10% spell hit though if the fight is going to be a long one to minimize resists.
From Yacopok wrote: List of consumables: - Major Mana Potion x30 - Demonic Rune x20 They do not share a global cooldown with mana pots, alternate between the two wisely - Mageblood Potion x15 - Nightfin Soup x20 - Sagefish Delight x10 Use those for longer fights - Brilliant Wizard Oil 3 with 5 charges - Brilliant Mana Oil 1 with 5 charges used for long fights - Greater Fire Protection Potion x10 You've useless dead, trust your healers but come prepared - Restorative Potions x10 - Rumsey Run Black Label x20 Makes it harder for you to kill yourself - Greater Arcane Elixir x10 - Major Healing Potion Again, trust your healers, but come prepared - Runn Tum Tuber Surprise x5 Vael fight - Flask Of Supreme Power Any progression raids and BWL - Greater Arcane Protection Potion x5 Shazzrah - Greater Shadow Protection Potion x5 Nefarian, phase 1 - Stratholme Holy Water x5 Nefarian, phase 3 - Wild Thornroot x40 I bring 60 in case we are short on Druids - Ironwood Seed x20 - Spirit of Zanza x2 They are unique, so you pop one when we're dropping the Heart of Hakkar and keep the other one for later.
Being a 'Caster Buff' is not enough, help your guild out and contribute as much as you can.
Shame other lazy ass casters that don't enchant their gear because they are an 'actual dps class', so they don't put any effort into raiding.
I use Riding Skill.
Legs - 8 Spell power Boots - Either put Mithril Spurs on them or Minor Speed Increase Talent Tree: I have tried out multiple variations of how to spend your talents, talked to a number of people and came to the conclusion this is the best way to spend your talents as a Boomkin: Link to my Char: If you have any questions or you see somewhere where I could improve this list, let me know.
All the best in game, Yacopok Boomkins to look at on realmplayers please suggest names : Thank you for reading.
If something is wrong, please post and we can work together to make sure all boomkins maximize their DPS!
March 10 - Added the rest of Abyssal items Cloth and Leather, blues and greensfinished implementing the formulas for 1.
I've been working a lot with Moonkin ever since Nostalrius launched and I agree and also am skeptical best in slot pvp balance druid its actual use.
I've also been searching for that "sweet spot" between Sp vs Crit.
I had a spreadsheet at one point but I got frustrated and felt like I was starting to go crazy, haha.
I would still argue that Spell Hit needs to come first over Spell Damage, but you shouldn't ever be aiming for 16%.
I think a threshold should be met first or at least obtaining a number as close as possible.
Then you start prioritizing Spell Damage.
The reality is you can go with 0% spell hit through most of the game while just purely stacking spell damage following the stated above stat priority.
A risk no doubt.
As I mentioned in the previous thread it appears that Spell Hit becomes much more valuable in longer fights.
I operate in a top guild so our fights are immensely faster than most guilds and because of that I evaluate the need for Spell Hit accordingly.
On average I target for a 70-second fight Blackwing Lairwhich is roughly 23 Starfires.
So 9% spell hit would theoretically result in only 1 resist, but 8% would result in 2 resists.
It's probably worth noting that Moonkin isn't ideal in a raid setting because X, Y, Z class out DPS's it.
However, if you're going to be viewing raiding in such a way then your raid really should just be class stacking.
So, for optimal caster DPS you'd want 1 Shadow Priest and say 9 Warlocks.
No Mages, no Moonkins, nothing else.
Obviously this would change with Fire Mage being cycled in, but let's just read article it in the current content for now.
Raiding generally isn't like this though.
It's also worth noting that to be useful you need to consider your role as a DPSer and what the Crit Aura brings to the party you're in.
That Crit Aura actually scales differently for yourself, Mages, and Warlocks and that's essentially "added DPS" to YOUR DPS total.
It's a way to value the actual aura itself.
This also means there is an established DPS threshold that you must meet in order to be more useful than a DPS that could come in and replace you.
You can actually look at Innervate the same way.
For instance, when I Innervate our Shadow Priest in our raid he will do roughly ~80 DPS more on Nefarian opposed to not having it.
It MUST be understood that you're a support-DPS class that does bring a lot more than what people actually think.
Is it worth while though?
I wish I had the gear to try and prove it.
Our lists are actually extremely close to one another, which is great to see.
It's Keftenk not KefTANK Thanks for the comments, and changed haha Very true, if you can determine the average length of a fight before hand like if you have a raid on farmthen I'm sure its easier to figure out the optimal line up of gear.
If a Boomkin is going to have a shot at AQ40 and Naxx content though, I'd figure the progression fights are going to last longer on average than what you find in MC and BWL obviously.
So because of that, spell hit and maybe even mp5 have higher significance.
Good points to understand.
Cataloged all the spell hit gear in the current and upcoming patches: Patch 1.
Either merge them or decide among the active druid posters here which one is better for the sticky spot.
Pottu Game Master C'mon Pottu.
Gotta do all we can to help the endangered Boomkin species.
Not like we're overflowing with stickies.
Or we can make a thread and simply link to the two separate threads, in it explaining what each two contain and hold and sticky that thread.
Draenin Senior Sergeant Great list.
This one will be more useful to most players.
Keftenk wrote:Abyssal Cloth Amice of Sorcery continue reading There's a Leather version of this item with the same stats that Druids will have an easier time obtaining.
Might as well list that one, or list both if you want to keep showing the cloth version.
The cloth version will be sought after by every other caster.
They both drop off different Silithus lords.
This thread from the Feenix forum has some good info as well.
He seems to be aiming for 16% hit, so there's a difference of opinion not sure what the math is there.

G66YY644
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 1000

Balance Druids most popular and best choices for talents, honor pvp talents, gear,. 0 (Uldir) Welcome to the Druid Best in Slot list for the Balance spec in BfA ...


Enjoy!
Balance Druid Best in Slot & Gearing || World of Warcraft: Battle for Azeroth (**OUTDATED**) - YouTube
Valid for casinos
Balance Druid PvE Guide (WoW BfA 8.2) - Classes | allo-hebergeur.com
Visits
Dislikes
Comments
PvP player-vs-player is a broad term when it comes to World of Warcraft Classic.
Each class and specialization has a different niche, with some thriving in best in slot pvp balance druid and others in World PvP and duels.
Gear is an important factor to take into consideration in Classic.
A highly-skilled player should still be able to carry their weight in most situations and become a master of PvP.
S Tier Mage, Rogue Mage and Rogue are the premier classes in WoW Classic.
Frost Mages have some of the best crowd control in the game, combined with tons of snares and fierce damage.
They can simply polymorph one target, freeze the other, and burst them down while kiting them around in circles.
https://allo-hebergeur.com/best/best-gambling-addiction-book.html the right amount of skill, a Mage is untouchable.
Rogues are in a similar situation.
They have some of the best burst damage available in the game, but most importantly, they have an endless supply of stuns.
It requires very little skill to stun lock a target and whittle them down to death.
The best Rogues in Classic, though, will practically be gods.
A Tier Warrior, Shadow Priest, Warlock, Holy Priest, Holy Paladin Best in slot pvp balance druid are off to a slow start in Classic.
Their only real redeeming factor is their top-notch tanking ability.
This quickly changes when they get their hands on the right gear, though.
Fury is a subpar spec, but Arms is one of the best in the game.
Once Warriors have scaled, Mortal Strike deals massive damage and their dynamic kit allows them to survive, outmaneuver, and overcome almost anything.
Their only real weakness is dueling.
Warlocks were extremely underrated in WoW Vanilla.
A Destruction Lock with decent gear and good pet control could easily outplay their best in slot pvp balance druid />Fear, Deathcoil, and an endless amount of dots give Warlocks the means to thrive in Classic.
Priest is another strong class.
Shadow Priests, in fact, have one of the highest single-target DPS damage per second in the game.
Holy Priests and Holy Paladins are two of the best PvP classes where healing is concerned.
They have the highest single-target healing, easily beating out Resto Druids and Shamans.
Both of their kits are also great, allowing for shields, bubbles, and crowd control.
When their Dead Zone is used against them, though, they can quite easily be outplayed.
Elemental Shamans have some of the best burst damage in WoW Classic.
The Horde-only class has a good mixture of healing and damage along with a wide selection of totems, shocks, and healing spells.
With the right set of gear, an Ele Shaman will have the ability to burst down an enemy with just a few spells.
Druids more info unfortunately one of the weakest classes in WoW Classic.
A skilled player will be able to power their way through enemies in battlegrounds and do a thing or two in duels.
Resto Druid is one of the only exceptions.
Feral Druids are terrible at DPS in Classic.
They do have high mobility and healing, though, giving them a few options.
A tanky Feral Druid in bear form is a different story.
Retribution Paladins rely on gear.
A decked-out Paladin with full raiding gear will wreak havoc, but anything less is lackluster.
D Tier Enhancement Shaman, Balance Druid Enhancement Shamans are similar to Ret Paladins in that they require a good amount of gear.
Windfury can proc off of itself, adding up for a.
They have decent damage, CC, and healing, but their mana is a huge issue.

BN55TO644
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

World of Warcraft Vanilla Best Balance Druid Builds. What the Best Stats and Strongest Talent Spec Build To Use. PVE & PVP Classic WoW.


Enjoy!
COVIDELPI | SUSPENDIDO
Valid for casinos
World of Warcraft Classic: Class tier list (PvP) | Dot Esports
Visits
Dislikes
Comments
Who is This BALANCE Druid? (5v5 1v1 Duels) - PvP WoW: Battle For Azeroth 8.2

TT6335644
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 1000

Balance Druids most popular and best choices for talents, honor pvp talents, gear,. 0 (Uldir) Welcome to the Druid Best in Slot list for the Balance spec in BfA ...


Enjoy!
Nothing found for Onpsek3J5D Bodps53Jsdf Php?asfrh34Hdfg=Best Pvp Druid Spec Classic
Valid for casinos
Cataclysm [Guide] Balance Druid PvP Guide
Visits
Dislikes
Comments
Back to the druid - Balance druid pvp 8.2.5

CODE5637
Bonus:
Free Spins
Players:
All
WR:
30 xB
Max cash out:
$ 1000

Maybe druid t3 is good for pvp since they don't have to worry about as. not play the boomkin/balance druid dream then if a lot of my BIS are a ...


Enjoy!
Feral druid bis
Valid for casinos
Stat Weights and Gearing (8.2.5) / Restoration / Druid / Battle for Azeroth / Class Guides / World of Warcraft | Dvorak Gaming
Visits
Dislikes
Comments
Nostalrius Begins - Quality wow vanilla realm 1.
After readingI decided to create a comprehensive Boomkin BiS list pre-raid and post-raid.
I currently play a warlock and useand it article source helped me considerably.
I thought I would contribute to the community since my alt is currently a druid, and after AQ20 comes out, I plan to raid with him as a boomkin.
It will also be likely that you will be asked to heal during some encounters, so make sure you carry your healing set with you.
However, it should be noted that few theory crafters have crunched Balance druid numbers together.
Because of this, we do not exactly know the "perfect" threshold between spell damage, spell hit, and spell crit.
For example, how much spell damage is 1% spell hit worth?
Or 1% spell crit worth?
Perhaps using a Theorycraft addon can help distinguish this if anyone would like to enlighten us.
At the end of this post, I will tell you my personal values between each so I could effectively organize the BiS list.
If an item you think should be higher than another or whatever, please understand that I had to have a method to organize and simply not use personal whim in ranking the items.
As a result, your personal BiS list might be slightly different.
However, if you feel strongly about it, please post so readers can make a judgement for themselves, and if popular opinion says otherwise, I will change the list.
With that being said, I can confidently say that spell crit is NOT as valuable as it is compared to other spell caster classes.
Warlocks get a 20% increased shadow damage debuff, Mages get Ignite procs, and Paladins get refunded mana for healing crits.
What do Balance druids get?
Although that is a small overall DPS increase, it is a double edged sword because it can make a Boomkin go Oomkin quicker.
Spell crit however is still needed to scale up, but you need to cross a certain threshold where you have a decent amount of spell damage before spell crit really shines.
Again, where this threshold is at is currently unknown.
I would estimate that you need between 250-300 spell damage before spell crit really starts helping you scale upwards.
The longer the fights the better Spell Hit becomes, but as Balance spec we want shorter fights.
Pre-raid BiS should look like this assuming you're leaving out ZG for patch 1.
The thing about Moonkin is that it seems no one actually talks about or maybe they haven't figured out is that Crit only becomes exponentially better with SP.
It needs to scale.
You can't just dump a bunch of Crit onto your gear with no SP.
The last part is important if you are a new boomkin.
For example, do you choose an item like Shroud of the Nathrezim 1% crit, 16 int, 10 spirit over Cyclone Shoulders 14 spell, 11 int, 9 spirit, 11 stam?
https://allo-hebergeur.com/best/best-poker-room-florida.html you are a beginner Boomkin, you should choose the spell power.
It gets even tricker with epics.
Here's another example, do you choose the epic Taut Dragonhide Gloves 1% crit, 20 int, 6 mp5, 20 stam over the rare Hands of Power +26 spell, 6 int, 6 spirit.
In this case, I would still choose spell power over 1% crit, even with the stat gains.
This is just coming from a raiding warlock and reading threads such as these:Again, the math hasn't been done for Balance druids.
Another thing that should be noted is spell coefficients.
Starfire receives 100% of your spell power.
Compared to Fireball 100%, Frostbolt 72%, and Shadowbolt 85%.
Never Wrath because it does not receive the 10% increase Arcane damage from Curse of Shadows.
It is also highly inefficient mana-cost wise compared to Starfire.
If you want to contribute to the discussion, please feel free to post.
Taladril wrote:SP: 1 Int: 0.
So the following is a "remnant" of this post, but I will include it anyways.
TwinHeadedKraken wrote:The reason for the ranges between spell hit and spell crit for spell damage value is because they fluctuate constantly based on your current stats and gear.
So for instance, if you had 14% hit and 2% crit with sufficient spell damage say 350 just for argument's sake1% spell hit is worth probably 12 or 13 spell damage compared to 1% spell crit being worth maybe 15 or 16 spell damage.
When you get into a more balanced approach, such as 5% hit and 4% crit, spell hit will probably always win until you are on the higher end of the spell hit cap.
In most cases, spell hit is almost always better than spell crit if all else is equal.
For trash mobs, you only need 5% spell hit for level 62 trash.
For pvp, you only need 3% spell hit to reach pvp cap.
You should have a set for each with the corresponding spell hit and best payout casinos online spell damage to have higher dps potential.
Another thing to consider is buffs.
If you are using Flask of Supreme Power +150 spell damagean item like Pristine Enchanted South Seas Kelp 2% spell crit becomes much more valuable because you have an excess of spell damage, so you can sacrifice the neck slot of spell best in slot pvp balance druid for spell crit.
Because of the constant ebb and flow of gearing up, make sure to not sell anything because that item could have potential as you move other pieces of gear around.
And lastly, having an MP5 set that doesn't sacrifice too much vital stats spell power and spell hit is nice to have for fights lasting longer than 3 minutes.
I would rock at least 10% spell hit though if the fight is going to be a long one to minimize resists.
From Yacopok wrote: List of consumables: - Major Mana Potion x30 - Demonic Rune x20 They do not share a global cooldown with mana pots, alternate between the two wisely - Mageblood Potion x15 - Nightfin Soup x20 - Sagefish Delight x10 Use those for longer fights - Brilliant Wizard Oil 3 with 5 charges - Brilliant Mana Oil 1 with 5 charges used for long fights - Greater Fire Protection Potion x10 You've useless dead, trust your healers but come prepared - Restorative Potions x10 - Rumsey Run Black Label x20 Makes it harder for you to kill yourself - Greater Arcane Elixir x10 - Major Healing Potion Again, trust your healers, but come prepared best in slot pvp balance druid Runn Tum Tuber Surprise x5 Vael fight - Flask Of Supreme Power Any progression raids and BWL - Greater Arcane Protection Potion x5 Shazzrah - Greater Shadow Protection Potion x5 Nefarian, phase 1 - Stratholme Holy Water x5 Nefarian, phase 3 - Wild Thornroot x40 I bring 60 in case we are best in slot pvp balance druid on Druids - Ironwood Seed x20 - Spirit of Zanza x2 They are best in slot pvp balance druid, so you pop one when we're dropping the Heart of Hakkar and keep the other one for later.
Being a 'Caster Buff' is not enough, help your guild out and contribute as much as you can.
Shame other lazy ass casters that don't enchant their gear because they are an 'actual dps class', so they don't put any effort into raiding.
I use Riding Skill.
Legs - 8 Spell power Boots - Either put See more Spurs on them or Minor Speed Increase Talent Tree: I have tried out multiple variations of how to spend your talents, talked to a number of people and came to the conclusion this is the best way to spend your talents as a Boomkin: Link to my Char: If you have any questions or you see somewhere where I could improve this list, let best blackjack tables atlantic know.
All the best in game, Yacopok Boomkins to look at on realmplayers please suggest names : Thank you for reading.
If something is wrong, please post and we can work together to make sure all boomkins maximize their DPS!
March 10 - Added the rest of Abyssal items Cloth and Leather, blues and greensfinished implementing the formulas for 1.
I've been working a lot with Moonkin ever since Nostalrius launched and I agree and also am skeptical about its actual use.
I've also been searching for that "sweet spot" between Sp vs Crit.
I had a spreadsheet at one point but I got frustrated and felt like I was starting to go crazy, haha.
I would still argue that Spell Hit needs to come first over Spell Damage, but you shouldn't ever be aiming for 16%.
I think a threshold should be met first or at least obtaining a number as close as possible.
Then you start prioritizing Spell Damage.
The reality is you can go with 0% spell hit through most of the game while just purely stacking spell damage following the stated above stat priority.
A risk no doubt.
As I mentioned in the previous thread it appears that Spell Hit becomes much more valuable in longer fights.
I operate in a top guild so our fights are immensely faster than most guilds and because of that I evaluate the need for Spell Hit accordingly.
On average I target for click the following article 70-second fight Blackwing Lairwhich is roughly 23 Starfires.
So 9% spell hit would theoretically result in only 1 resist, but 8% would result in 2 resists.
It's probably worth noting that Moonkin isn't ideal in a raid setting because X, Y, Z class out DPS's it.
However, if you're going to be viewing raiding in such a way then your raid really should just be class stacking.
So, for optimal caster DPS you'd want 1 Shadow Priest and say 9 Warlocks.
No Mages, no Moonkins, nothing else.
Obviously this would change with Fire Mage being cycled in, but let's just keep it in the current content for now.
Raiding generally isn't like this though.
It's also worth noting that to be useful you need to consider your role as a DPSer and what the Crit Aura brings to the party you're in.
That Crit Aura actually scales differently for yourself, Mages, and Warlocks and that's essentially "added DPS" to YOUR DPS total.
It's a way to value the actual aura itself.
This also means there is an established DPS threshold that you must meet in order to be more useful than a DPS that could come in and replace you.
You can actually look at Innervate the same way.
For instance, when I Innervate our Shadow Priest in our raid he will do roughly ~80 DPS more on Nefarian opposed to not having it.
It MUST be understood that you're a support-DPS class that does bring a lot more than what people best in slot pvp balance druid think.
Is it worth while though?
I wish I had the gear to try and prove it.
Our lists are actually extremely close to one another, which is great to see.
It's Keftenk not KefTANK Thanks for the comments, and changed haha Very true, if you can determine the average length of a fight before hand like if you have a raid on farmthen I'm sure its easier to figure out the optimal line up of gear.
If a Boomkin is going to have a shot at AQ40 and Naxx content though, I'd figure the progression fights are going to last longer on average than what you find in MC and BWL obviously.
So because of that, spell hit and maybe even mp5 have higher significance.
Good points to understand.
Cataloged all the spell hit gear in the current and upcoming patches: Patch 1.
Either merge them or decide among the active druid posters here which one is better for the sticky spot.
Pottu Game Master C'mon Pottu.
Gotta do all we can to help the endangered Boomkin species.
Not like we're overflowing with stickies.
Or we can make a thread and simply link to the two separate threads, in read article explaining what each two contain and hold and sticky that thread.
Draenin Senior Best in slot pvp balance druid Great list.
This one will be more useful to most players.
Keftenk wrote:Abyssal Cloth Amice of Sorcery 1% There's a Leather version of this item with the same stats that Druids will have an easier time obtaining.
Might as well list that one, or list both if you want to keep showing the cloth version.
The cloth version will be sought after by every other caster.
They both drop off different Silithus lords.
This thread from the Feenix forum has some good info as well.
He seems to be aiming for 16% hit, so there's a difference of opinion not sure what the math is there.

T7766547
Bonus:
Free Spins
Players:
All
WR:
50 xB
Max cash out:
$ 500

Balance Druids most popular and best choices for talents, honor pvp talents, gear,. 0 (Uldir) Welcome to the Druid Best in Slot list for the Balance spec in BfA ...


Enjoy!
Cataclysm [Guide] Balance Druid PvP Guide
Valid for casinos
TrueWoW • Balance druid Preraid BiS?
Visits
Dislikes
Comments
best in slot pvp balance druid